Hi! I’m a Level and Game Designer currently working at Cortopia, and I’m actively looking for new opportunities. With a background in architecture, interior architecture, photography, and sound engineering, I bring a multidisciplinary approach to level and gameplay design. I studied Game Design at Futuregames and have been working in creative, team-driven environments since graduating from Konstfack in 2010. Game design is where I combine my experience in spatial design, visual storytelling, and player experience. Check out my game portfolio below, or explore my other work through the tabs above.